2.25-mailer3_p2

Box 1 (Instant access ensures...)

Instruction manuals summon the same forms into creation from potentia and simultaneity. This suppresses creative impulse and experience. Therefore proceed through this missive with only this direction. Recapitulate the moment when pencil touches paper, when lines are inked in, the phenomenal moment of freedom. Bob and weave through the glitching chapters, sauna within the semblance of structure, and bask the unfamiliar glow growing to a blinding radiance.

Mini figure-notes image captions,

HIGH WIZARD: Magic from unity of images, sounds, forms, thoughts - myths captured between slides of a hyperdimensional microscope, depicted on this page.

DO NOT EXPOSE: Trail markings are intended only for those directly engaging in game play. Be wary of surveillance from multifacted eyes high above, sousveillance from ears beneath the thin ground you tread upon.

CHARACTER & FORMS: Avoid exposure to digital algorithms with would seek to nearly organize these materials into obvious and pre-determined categories.

HEX CODES: Contents in this mailer are intended only for physible download and extraction. Download and do not otherwise share or forms and character will be lost.

FAMILIAR MYSTICS: Shamans, wise women and medicine men, their muses and musings provide touchpoints to return back from overwhelming abstraction.

WHERE: Portals across far shores. Tailing furōsha in the northwest and its unrest, candy-cane castles shaped by airfoil wings, heated by the radioactive fumes of dragonkind. Skimming along the web and falling to be buried neath muck.

FORM & CHARACTERS: Merc stood before an metal arch overwrought with thorns, holding a glowing gem in his hand. The constant muttering of word like sounds slowed to a still as he closed his eyes, spun about on his heels, and stepped backwards through the arch. His foot did not strike ground beyond the threshold.

HEX CODES: Repeat. Do not expose High Wizard character and forms, hex codes and where familiar. Thank you for your patronage.

ScrewBox Universe

I wrote this to re-explain to myself what HIGH WIZ is aimed to accomplish, but I think it's too direct to say this to readers. The graphic is great, I'm thinking about reworking this... I specifically don't like the US and OTHERS part.

This system is not intended for all users.
Yes, anything can happen, more or less, it just so often does not.
It reflects our world only in as much as it seeks to be different. To pull us into surreality.
High Wizard is a long from cadence being written. Shaped and sculpted through forms, through sound, through myths and other means available to the High Council to be cased onto others.
The Other can choose to be shaped by the spell, with willingness, with enthusiasm, or even with resistance. They may ward themselves from the spell. {unsubscrube}


WIZCLAIMER: This system is not intended for all! Such a spellwork has only been cast once by the greatest of mages and mystics for the benefit of thinking entities (human and otherwise). While High Wizard entails a long form cadence, a canto of words shapes and sounds sculpting myths of influence and algorithmic unravelling, by no means do its purveyors claim omniscience or beneficence - only charlatans and chicaneristes of the lowest order and illest regard claim such authority. You can choose to be shaped by this spell. With willingness! With enthusiasm, or even with resistance.

You may ward yourself against further spell effects quite simply as well.

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